Tutorial 1: Define and solve a problem |
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In this tutorial, you will:
As you work, bear in mind that there’s no need to draw correctly the first time — Geometry Expressions will correct the drawing as you work, based on the constraints you add. You don’t have to worry about making mistakes of other kinds, either. Multiple levels of Edit > Undo (Control-Z) and Edit > Redo (Control-Y) let you go back and forth through a sequence of steps, so feel free to e |